how did the Wii U handle this game? The map distance you can see is far

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you still see pretty far but it handles more populated areas worse than the switch and suspending with the home button means waiting on a loading screen for upwards of a minute for the game to catch up

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it's not upwards to a minute when accessing home. the difference is switch outputs the game at 900p when docked vs. 720p on Wii U. also there are very few areas where the framerate drops a little more on Wii U. That's literally it.

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The answer is clever development and optimisation

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xenoblade chronicles X and need for speed most wanted are huge and graphically complex games, they run great on the wii u

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