Will Bonelab patch 7 break existing mods?

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probs stuff like weapon packs and npc skins maybe some avatars with scripts but most will get updates quick stuff like the 7/11 map should be fine but bonelab fusion will need updates

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i hope it doesnt break amoams content my bodylog has both construct and utilists in it

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"maps might still work, but many things will break due to many things changing" -my wife

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